🪙Not a Coinflip

We haven't decided on the name for the game yet, but you're welcome to share your ideas with us on Discord.

Lore:

Once upon a time, in a far-off land known as Doodleville, there was a legend of a fierce and terrifying monster. This beast was said to have once wreaked havoc upon the land, destroying everything in its path. However, a group of brave Doodles banded together and managed to subdue the monster, casting a powerful spell to put it into a deep and unbreakable sleep.

Years passed, and the story of the sleeping monster became a cautionary tale among the Doodles. They whispered of the curse that befell those who disturbed its slumber, warning one another never to approach the monster's lair. But curiosity can be a powerful thing, and one day, two young Doodles stumbled upon the monster's resting place.

As they gazed upon the massive, snoring form of the sleeping beast, the two Doodles began to argue. Each insisted that the other should be the one to wake it up, for they both knew that whoever disturbed the monster's slumber would surely be cursed.

And so, the two Doodles engaged in a fierce battle of wits and strategy, each trying to outsmart the other and avoid the wrath of the sleeping monster. Little did they know, their actions would have consequences far beyond what they could ever imagine...

Game Concept

Looking for a game that combines both chance and strategy? This unique game is not typical coin flip game where the outcome is purely based on luck. Rather, it requires a careful balance of both luck and skill to succeed.

The objective of the game is to awaken a slumbering monster, and each player takes turns shooting at the beast until one of them delivers the final blow and loses the game. It's a game of wit and strategy, where players must think carefully about each move they make to avoid waking the monster and incurring its wrath.

Game Guide:

  1. Create your private room with your desired number of coins.

  2. Each player has access to three buttons:

    Normal shot, Miss shot (usable only once per game) Double damage shot

  3. At the start of the game, a random number of points between 7 and 12 is assigned to the monster, which is kept hidden from the players, to awaken it.

  4. The player on the left starts the game, with each subsequent turn passing to the next player.

  5. The objective is to awaken a slumbering monster, with each player taking turns to shoot the beast until one of them delivers the final blow and loses the game.

  6. It's a game of wit and strategy, where players must think carefully about each move they make to avoid waking the monster and incurring its wrath.

  7. The goal is to defeat the enemy, using clever tactics and strategy to outmaneuver your opponent and ensure that they are the one to deliver the final shot.

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